EMPOWERMENT OF STUDENTS WITH DISABILITIES AND FAMILIES IN UNDERSTANDING THE LEARNING PROCESS AT SDN 03 KEDOYA UTARA
Abstract
The purpose of this service activity is to empower inclusive schools by utilizing mobile-based interactive learning media to understand the concept of integer multiplication at SDN Kedoya Utara 03. State Elementary School (SDN) Kedoya Utara 03 is one of the inclusive schools in West Jakarta City with 12 students with disabilities (learning difficulties, slow learning, and low mentally disabled). However, only 2 students with learning disabilities (learning difficulties, slow learners) participated in this activity according to their parents' permission. The mobile-based interactive learning media that we teach is the Math Games application: Math for Kids, for planting the concept of multiplication with animations made with programming languages. The implementation methods used in this activity are (1) preparation (Introduction, Education), (2) Implementation (Learning, Workshop, Assistance), and (3) Evaluation (Understanding, Recognition). Based on the results of this activity, there is an increase in understanding of the concept of number multiplication in students with disabilities and workshop activities for children and teachers run well, which is evidenced by enthusiastic teachers practicing the Math Games application: Math for Kids. This activity can be used as a reference material for learning other materials, especially multiplication of whole numbers in other schools.
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