BATIK PEKALONGAN CATALOG DEVELOPMENT WITH AUGMENTED REALITY TECHNOLOGY APPLICATION FOR CREATIVE ECONOMY IMPROVEMENT

  • Ahmad Faisal Choiril Anam FATHONI Animation Program, Visual Communication Design School of Design, Bina Nusantara, Indonesia
  • Maryani MARYANI Information Systems Department, School of Information System, BINUS Business School Undergraduate, Indonesia
  • Satrya MAHARDHIKA 4Animation Program, Visual Communication Design School of Design, Bina Nusantara University, Indonesia
  • Javier Mahsa WIRAUTAMA Animation Program, Visual Communication Design School of Design, Bina Nusantara University, Indonesia
Keywords: Augmented Reality, Batik Pekalongan, Small and Medium Industries, Creative Industry

Abstract

In facing the influx of foreign products, the traditional fashion industry needs a way to survive. One of them is by using Augmented Reality technology. The Fitting Room Device Creativity Training Program with Augmented Reality media for the MSME Forum Community and Small and Medium Industries, is a form of activity for Binus University’s School of Design and School of Information System community which aims to share knowledge and improve the insight and skills of the 2021 Batik MSME community. This training is intended for residents of the 2021 Batik UMKM Community. Most of their entrepreneurs are business owners of various types of commodities. It is hoped that after participating in this training, residents can display their superior products nationally or globally. Thus, it is also expected to be able to boost the existence and socio-economic and cultural progress of the MSME community in 2021. The scope of the material in this paper includes insight into how the influence of Augmented Reality can become a trend that can be used to support business development products such as Batik which is one of Indonesia's important assets.

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Published
2021-10-10
How to Cite
FATHONI, A., MARYANI, M., MAHARDHIKA, S., & WIRAUTAMA, J. (2021). BATIK PEKALONGAN CATALOG DEVELOPMENT WITH AUGMENTED REALITY TECHNOLOGY APPLICATION FOR CREATIVE ECONOMY IMPROVEMENT. ICCD, 3(1), 173-175. https://doi.org/10.33068/iccd.Vol3.Iss1.331
Section
Articles