DESIGN CHARACTERISTICS OF MUSEUM CULTURAL AND CREATIVE PRODUCTS AND CONSUMER BEHAVIOR (TAKING NATIONAL PALACE MUSEUM, TAIWAN AS EXAMPLE)
Abstract
Museum cultural and creative products (MCCPs) have become an important means for museums to communicate cultural values and generate economic benefits. While previous studies have explored product design and consumer preferences, limited research has examined how design characteristics influence consumer behavior through emotional responses. The primary objective of this study is to examine the relationships among museum cultural and creative product design characteristics, Kansei responses, cognitive load, and consumer behavior. Specifically, this research aims to identify the relationships between these variables and investigate how design characteristics influence consumer behavior through consumers' emotional responses while controlling for cultural background. It is expected that museum products with stronger functional, aesthetic, and experiential design characteristics will evoke more positive Kansei responses, reduce cognitive load, and ultimately increase consumers' purchase intentions. The findings are expected to provide theoretical contributions to museum studies and practical implications for the design and development of museum cultural and creative products.
Downloads
References
Cheng, K., & Skliarenko, N. V. (2025). Research on an intelligent fan cultural sustainability design method based on CPO-CNN-LSSVM. Scientific Reports.
Dodds, W. B., Monroe, K. B., & Grewal, D. (1991). Effects of Price, Brand, and Store Information on Buyers’ Product Evaluations. Journal of marketing research, 28(3), 307–319. https://doi.org/10.1177/002224379102800305
Liu, H., Abidin, S. N. N. Z. Z., Ibrahim, F. I. I., An, C. S., & Lu, W. (2024). Achieving Cultural Sustainability Through Museum Cultural and Creative Products: Museum Cultural Heritage Conservation and Innovation. In U. N. Sonet & T. S. Mari (Eds.), Insights on Resiliency and Urban Development (pp. 108–126). IGI Global Scientific Publishing. https://doi.org/10.4018/979-8-3693-1650-4.ch006
Nagamachi, M. (1995). Kansei engineering: a new ergonomic consumer-oriented technology for product development. International Journal of industrial ergonomics, 15(1), 3–11.
Panofsky, E. (2020). Perspective as symbolic form. Princeton University Press.
Sweller, J. (1988). Cognitive load during problem solving: Effects on learning. Cognitive science, 12(2), 257–285.

